Leading industry journal covering the global toy and board game industry including practical 'how to' articles, research, industry reports and insights.

02 February 2020 ~ 0 Comments

Spiewarenmesse (Nuremberg) Toy Fair 2020 Review

Trying to review an event of the scale of Spielwarenmesse-Nuremberg toy fair is a challenge due to the sheer scale of the event. It would be quite possible to fill 2 weeks with meetings with people from across the industry, although 2 weeks of walking these extensive halls might cause permanent damage to feet!

In the same way as the human eye and mind can struggle to understand and get a sense of perspective of some natural landmarks e.g. the Grand Canyon, so it is difficult to give a genuine overview of Spielwarenmesse.

We can though look for some noticeable trends and happenings:

Eco theme – for years there have been some products at the show which positioned themselves as eco-friendly. This time though, the scale of this trend was extensive. Many booths were showing at least one product or one range which had been made with sustainability and environmental considerations in mind. This was the first time I managed to get my hands on plant based ‘plastic’. This was an interesting experience, it appears to be quite similar to usual plastics at first glance/first touch. It does though seem a little less rigid, and I am told by knowledgeable people that the endurance and reliability of the material is not yet proven. Nevertheless, this eco-trend has been a huge trend, probably the dominant trend at this show.

Coronavirus fear – unfortunately at the time of the show the coronavirus has received much media attention, and as Spielwarenmesse attracts visitors & exhibitors from all around the world (including China), a few visitors have stayed away out of fear. The official attendance figures show a small decline in total visitor numbers, but that wasn’t really noticeable around the show. Also, by way of sense of perspective in all the media hyperbole and sensationalist reporting, people get ill all the time regardless of the corona virus, and Spielwarenmesse is an event where you can come away ill unless you take some steps – just based on the huge congregation of people in one space breathing the same air, using the same door handles and shaking hands together! From a personal perspective, I doubt any germs could have lived on my hands during this years show as they were saturated with alcohol hand rub.

Market challenges & market opportunities – the market is tough in some countries, but is growing in others. Always we judge the year by our own performance first and the market performance second, as such we spoke to people @ Spielwarenmesse who had great years in 2019 and people who had terrible years. Thankfully 2020 is a new year, and all opportunity is still ahead!

Technology & Toys – yet again technology continues to impact the toy business across many fronts: via technology in the products, retail technologies and in media/marketing technologies. There are too many factors here to reference any specifics without missing something important, so more on Technology & Toys in future articles!

Spielwarenmesse-Nuremberg toyfair as the biggest & best toy trade show – arguably (and also in our opinion) this is by far the best and most effective trade show to access the global toy business. Visitors come from all around the world, and opportunity is everywhere. Often the challenge is more prioritisation to ensure maximal benefit from attendance, because the potential avenues of opportunity and the potential business partners are so many!

As the eyes of the global toy community now look westwards towards New York, the next week or two ahead of that event are bound to see a flurry of activity and follow up.

Thanks to the organisers for another great show Spielwarenmesse, and onwards we trot!

24 January 2020 ~ 0 Comments

BTHA UK Toyfair 2020 Review

Following a tough 2019 the UK toy industry assembled this week at the soon to be revamped Olympia Exhibition Centre to show their 2020 product lines.

While 2019 was a difficult year for many, and the market was down overall, as per any year there were many winners and many losers. We all look at how good a year was on the basis of our own business performance – market size is more or less an abstract thing. I spoke to companies who had it really tough and to companies who had an incredible 2019. As per every other year, selling effectively, having compelling products combined with compelling marketing is the key, along with spreading risk across a few product categories and prudently trying to expand product offerings.

The outlook for the UK toy market in 2020 is ok but with some challenges and threats on the horizon. Kids still want toys and parents are ever more desperate to leverage kids off screens which makes toys as attractive as they have ever been for parents.

The challenge for the industry overall this year is the weakest movie slate for a few years, which normally dictates growth or regression in terms of total market size. The major risk right now appears to be consumer plastic backlash. It’s hard to know to what degree this contributed to a tough year in 2019, but it is clearly a major topic of conversation and with several retailers aggressively clamping down on needless plastic in packaging this is likely to be a theme for the next few years if not forever more.

Looking forward to the next few UK toy fairs, we can expect some disruption due to the pending renovation of Olympia exhibition centre – this though seems like a discomfort worth accepting due to the great location and accessibility of Olympia versus past venues.

Finally, on a personal note, as ever the UK toy fair seems like the cosiest of toy trade shows, with so many old friends and colleagues attending. While there were the usual reports or claims of traffic being down, I saw pretty much all the usual suspects so from my perspective, and from the perspective of most of the people I spoke to this was a successful show – which once again reinforces the importance of the UK’s own trade show. Even better than that, this was the first UK show for a while where nobody mentioned the dreaded ‘B’ word (that’s Brexit for those in the rest of the world who may not have noticed the UK’s paralysis over this issue for the last few years)!

#ontothenextone #spielwarenmesse

We run a toy industry consultancy business. If you need help to get ahead in the toy business, feel free to drop us a line and we’ll see if we can help, more details on our services here: http://www.kidsbrandinsight.com/services/

25 November 2019 ~ 0 Comments

How To Secure Toy & Game Distribution Across Europe

In the last article in this series we looked at how to secure distribution into North America. This time we’re looking at Europe.

The start point in looking at Europe is that despite the existence of the European Union (which makes things much easier for trading across the continent), you are looking at more than 40 countries, each with it’s own culture, history, retail market and regulatory framework. Europe adds up to roughly around the same market value as the U.S.A., but that large market comes in many bits and pieces in Europe!

The three biggest markets (by quite a long way) are the UK, France & Germany. Depending on which published figures you believe, these 3 markets make up around 50% (give or take a bit) of the European toy market.

Followers of the ’80-20′ rule could be forgiven for thinking they will just focus on these 3 markets & take 50% of the potential opportunity. The challenge though is that these 3 markets alone are actually really quite different from each other, and so it isn’t always possible to use the same strategy in all three:

UK Toy & Games Market: The UK is one of the most license driven toy markets. Movie related toys have always been a big thing, as are ‘TV’ properties and even YouTube content/personality licenses these days. In distribution terms, the market has a strong mass market channel with generalist retailers like Argos & grocers like Tesco, Asda & Sainsburys having good market share. Online has been strong for a long time in the UK, with Amazon leading the market. The toy specialist retail channel in the UK is also strong, with Smyths & The Entertainer achieving ongoing success, which looks set to continue as they take advantage of the gap left in the market by the disappearance of Toys R Us from the UK market. The ‘independent’ toy retail sector in the UK is comparatively small, which means that 5 or 6 retailers can still drive the majority of the opportunity, so most companies approach the UK market either via distributors, sales agents or via setting up their own subsidiary & sales team.

Germany Toy & Games Market – the German toy & games market is quite different from the UK. Overall it is far less license driven, with an emphasis on higher quality components/materials i.e. overall less plastic! And if the toy is still plastic it is more likely to be of higher quality plastic. The parenting culture is strong and German parents tend to be very responsible & interested in the development of their children, especially versus the U.K. Therefore product categories such as board games, construction toys, learning toys are all comparatively strong in Germany. The retail market in Germany is quite fragmented, with thousands of independent toy stores, and a number of retail chains who are important but not dominant players. Germany has long been one of the most internet savvy markets in Europe, as such online channels including Amazon (of course!) are strong. Germany would be a harder market to set up your own distribution due to the fragmented market & store by store of some key retailers/channels in Germany. Therefore distributors would normally be the chosen path to market in Germany.

France Toy & Games Market – France is a strong toy market, but with some distinct local differences. For instance, France has a content production ecosystem of its own, along with long standing comic culture which means that while licensed toys are fairly strong in France, some are based on licenses from France’s own entertainment content. The retail market has 3 key channels: hypermarkets or ‘hypermarché’ inc. Carrefour, Auchan & Leclerc. These retail behemoths have less market share now than in the past but they are still significant. They are known for running massive toy promotions in the last part of the year. While the toy ranges may be small throughout Q1-Q3, they tend to expand significantly in Q4 with aggressive pricing to match. The toy specialist retail channel in France is long established but has had some issues in the past few years as key players ran into financial difficulty. Again the online channel is established in France and as elsewhere is an increasingly significant contributor to the market. France has some strong distributors, as well as the usual network of sales agents/reps. Setting up your own subsidiary can be risky as hiring staff in France is comparatively easy, but firing staff in France is difficult and costly because of local employment laws.

CONCLUSION – in summary, Europe represents a significant opportunity for toy & game companies to expand their distribution. Bear in mind though that despite the helpful presence of the European Union, it is not one uniform market place. Product culture varies from market to market, as does the retail landscape. A winning strategy for European toy & games distribution is to allow for local differences in your plans!

If you are interested in selling into European toy & game markets we offer a Consultancy service to toy and board game companies across the world (past clients have come from countries as diverse as the USA, Australia, India, China, Bulgaria, Korea etc). Our brand, product and export sales management service allows us to get deep underneath the skin of toy companies and to help them sell more into North America & elsewhere both via effective selling using our extensive toy industry connections, but also by helping them to correctly align their brands and products to the market. We offer this service with a limited capacity with a maximum of 5 spaces at any one time. At the time of writing, we have only 1 space left heading into toy fair season. To find out more about working with us on this service & to get our help to grow your business please just drop us a line or visit here for more details: www.KidsBrandInsight.com/services/

07 November 2019 ~ 0 Comments

How To Secure Toy & Game Distribution Into North America

The USA is the single biggest toy market in the world by quite a long way, and when you add on Canada, which is perhaps a surprisingly good sized market in itself you reach a very significant distribution opportunity for toy and board game companies.


The USA retail marketplace is typically split between Specialty and Mass Market.

Mass market retail often gets most of the attention because just a few retailers can drive huge volumes. A listing in Walmart’s physical stores across their store network will often add up to significantly more than the total sales achievable in an entire European country, or even in several European countries. A single product listing can be worth $millions. The challenge though is that Walmart is not that accessible to smaller companies directly, and the difference between 3 or 5 listings from one year to the next can often make or break companies. It can also be very time consuming to handle logistics with such a large retailer across such a large geographical territory.

Specialty distribution in the USA tends to get far less attention, but can still drive what would be very respectable sales levels in any other country. More importantly, with Specialty distribution, the risk is spread across a broader distribution base typically, meaning that you are not so reliant on the whims or directions of a single retailer or single retail buyer. The USA is unique in that even a retailer trading across just a few states can have hundreds of stores. As such, we often advise our consultancy clients to begin with specialty and to build up towards mass market retail as a longer term objective.

In terms of routes to market, there are 4 main options:

  1. Direct selling to retailers – this is a lot of work to take on in such a vast country. We don’t recommend taking this on lightly!
  2. Selling via reps/agents – there is a large array of sales reps in the USA who can take your products to either a large spread of independent ‘mom & pop’ stores, right up to presenting your products to Walmart, Target etc. Clearly they take a %age, but they represent a much quicker way to grow your distribution as they have already established relationships.
  3. Distributors/wholesalers – these are companies who buy your stock & sell it to retailers. A distributor will often take a more strategic brand building approach and may sometimes invest in marketing. A wholesaler tends to just buy & sell stock.
  4. Direct to consumer – once a pretty much insignificant part of toy and board games sales, selling direct to consumer has grown both in terms of $sales and in terms of importance/influence on the overall industry. Going direct to consumer can justify development costs and open up direct distribution opportunities.


Canada’s toy and board game market deserves a special mention. The retail landscape is somewhat different and the market is not insignificant. Often ignored by toy companies, sales to Canada can be significant. While it is quite common to find Canadian based companies or reps selling into the USA, beware that your USA partners have an eye on the Canadian opportunity if you grant them North America territory!

In summary, North America is a massive opportunity. We often come across clients who chase enquiries from small countries and markets, and then get lost in the minutiae of supplying to a new country with all that entails. Putting the biggest opportunity first is clearly more likely to deliver big rewards.

If you are interested in selling into North American markets we offer a Consultancy service to toy and board game companies across the world (past clients have come from countries as diverse as the USA, Australia, India, China, Bulgaria, Korea etc). Our brand, product and export sales management service allows us to get deep underneath the skin of toy companies and to help them sell more into North America & elsewhere both via effective selling using our extensive toy industry connections, but also by helping them to correctly align their brands and products to the market. We offer this service with a limited capacity with a maximum of 5 spaces at any one time. At the time of writing, we have only 2 spaces left heading into toy fair season. To find out more about working with us on this service & to get our help to grow your business please just drop us a line or visit here for more details: www.KidsBrandInsight.com/services/

07 November 2019 ~ 0 Comments

5 Must Haves For Toy Factories

Toy manufacturing is a critical part of what we do in the toy business, but because it is boring compared to new product development or less glamorous than glitzy awards and agency lunches, many toy companies fail to pay manufacturing enough attention.

We came up with 5 must haves for any toy factory your company works with:

Certifications – it should go without saying that many retailers will insist on ethical audit certification for factories e.g. ICTI, SEDEX etc. Other certifications which may be needed/which show a certain level of standards attained in the toy business would include Walmart or Disney certification. Normally most established toy factories will have an ISO certification also.

Established customer base – why would you ever want to be a factory’s first customer? New factories have to set up and then refine a bewildering array of processes, procedures and staff training. Why would you ever choose to take on such an unproven supplier, when there is no shortage of established toy factories out there? Unless your business model is to set up captive factories to focus on only your business (in which case, you would tend to start from scratch so you can set things up the way you are used to working) there is a lot of risk in working with an untried supplier. The first question asked should be which toy companies are you already supplying? If the answer doesn’t include a number of long standing established toy companies, then you are likely to be taking the factory on a learning curve at the expense of efficient and trouble free supply!

Matching Core Competence – if your main product lines are small metal cars, why would you work with a factory that supplies primarily large plastic items? Will they have the skills and capability to be a reliable and cost effective supplier? Possibly not! Your factory may be sub contracting production somewhere else, which is all well and good, but they will be adding a margin to the price you pay, so beware of over paying to a factory that has no core competence in the product area you are concerned with.

Competitive and Future Proofed Pricing – pricing is such a factor normally in toy companies moving production from one factory to another. Pricing is of course really important – when c. 30-35% of your sales value is in manufacturing, a few %age points saved can soon add up to big amounts of money. The challenge though is that many toy companies are attracted by ‘golden hello’ pricing, which then creeps up, either on the initial product lines or on subsequent product lines, due to either cut-throat pricing upfront to start the trading relationship or because of genuine cost inflation. If you are considering moving production at the time of writing, the best approach to future proofing pricing for toys is to consider alternative manufacturing regions with lower labour costs for your toy sourcing vs China e.g. Vietnam or India.

Matching Volume Aspirations – factories vary from huge plants set up to churn out massive volumes to smaller plants supplying lower quantities of really high quality products. One of the key considerations for a toy or board game company looking for new manufacturing is matching likely demand with the level of supply which is motivating for the factory. If your business is too small for a larger factory, focus will go elsewhere and you will be unsatisfied with the level of service/focus you get. If you take big volume business to a factory not set up to handle your volume you can run short of supply if they cannot meet demand.

Finding and selecting new toy and board game factories can be very time consuming and risky. We can help, via www.KidsBrandInsight.com/services we work with toy and board game companies to find cost effective factories. We also work on a consultancy retainer basis with a limited number of tried and trusted factories to help them grow their businesses, for more information on how we can help, just drop us a line.

31 October 2019 ~ 0 Comments

5 Tips To Grow Toy Export Sales

This article is the first in a series looking at Toy & Game export sales as we head into toy fair season.

Unless a toy company is fortunate enough to have the U.S.A. as home market, sales to other countries are likely to be an important component of justifying product development investment.

Even if the USA is your home market, it accounts for less than one quarter of the global market opportunity. The reality is that selling outside your own country is an essential part of your sales opportunity and if you don’t effectively and efficiently maximise that opportunity you are far less likely to build a successful and sustainable toy business.

The challenge though is that there are a lot of countries and potential customers out there, so developing the right approach and strategy needs some thought.

Here are 5 quick tips on how to grow toy export sales:

A. Attend The Right Trade Shows

If we could only suggest one tip to help toy companies expand export sales it would be this one. Trying to cold sell to companies you have never met, whose first language is not your own can be really tough. Even if you are really good at selling it takes a great degree of time and grind. At trade shows you can access hundreds of potential customers in a relatively short time and often set up a whole years business in just a few days. For those who are newer to the industry, the key trade shows for export sales are:

Spielwarenmesse-Nuremberg: www.spielwarenmesse.de

New York: http://www.toyfairny.com/

Distoy (London): http://www.distoy.com/

B. Focus On Bigger Markets First

When you attend trade shows you tend to come back with a raft of new contacts and sales leads. It is of course human nature to follow up all of these to try to sell. The challenge though is that each new market you enter has local needs – regulations, languages, trading conditions etc. It is not possible to be an expert on every toy market in the world. The most common mistake we see in toy & game companies is trying to sell to every market in the world, but what tends to happen is that the smaller markets which get far less focus from everyone are often the easiest to get deals done, but then the need to service those customers takes up more and more time until your export team is spening a disproportionate amount of time chasing small orders. The biggest toy markets in the world tend to do the highest volumes, so sometimes less is more – forget global domination (at least for now!), picking 3-5 major markets & ensuring you have great partners in those markets will deliver way more than chasing every opportunity in small markets.

C. Follow Up

Conversations are often positive at trade shows, but the hard reality is in the purchase order, and the process from first positive conversatioons to purchase order can be long. Having invested in trade shows and spent all that time creating opportunities don’t let good opportunities drift away due to lack of follow up. At trade shows companies can review hundreds of opportunities, but back in the cold light of day they need to make choices and focus on what they will actually spend money on, and the reality is there are always far more opportunities than can be followed. So stay in touch when the customer is back in the office & keep things moving along in your direction otherwise your customer might choose someone else’s products instead of yours!

D. Network relentlessly

If there was one piece of advice we would give to a youngster just starting out in this industry it would be to network relentlessly. It is of course a cliché, but the saying ‘It’s not what you know but who you know’ is so very relevant in the toy industry. Investing time and effort in building good relationships with other people in the industry both makes your working life more fun as well as more effective. There are people you might have met 10 or 15 years ago who are perfectly positioned to benefit from your next project, but if you didn’t keep in touch or if you annoyed them along the way, then both you and they will lose an opportunity.

E. Accelerate Your Export Sales Via Agents/Consultants

Working with sales agents is standard practise in the toy business. Whether they sell to a specific retailer or to specific markets or regions, sales agents offer big sales opportunities for no or little upfront cost. You will eventually end up paying agents commissions though, which then comes out of every future sale you make. The challenge with working with agents is that they have to work hard and sell a lot of products to make a living, so they are inherently likely to push what is the easiest sell. If your product line is a harder or more complicated sell, or if the volumes are low, then they are far less likely to push your products. if you have a hot seling product range, agents should be able to do a good job for you (if you pick the right ones!).

Consultants are at first glance less attractive, in that you have to pay them upfront for their work with you. However, the benefit is twofold:

1. They do not cost you much larger sums if they are successful in selling your product like a sales agent would, as there are not future commissions to be paid

2. Rather than focusing on the easy wins to chase commission, a good Consultant should take a broader look at your business. For instance, you may think your export sales team are under performing, but it might be that your product is only culturally relevant in your market unless a few changes are made. It might be that your pricing is out for major export markets, or it might be that your competitive positioing is not strong enough. It could be many things – and a good Consultant can help you identify these issues for the cost of a few months of Consultancy retainer.

This article was written by Steve Reece on behalf of Kids Brand Insight. We have sold toys & games into more than 90 countries worldwide across a twenty year period. We work on a Consultancy retainer basis to help toy and games companies grow their exports. For more information, please drop us a line or go here for more information: http://www.kidsbrandinsight.com/services/

10 October 2019 ~ 0 Comments

Indian Toy Manufacturing Update – Capacity For 2020 Dwindling

Indian Toy Manufacturing Update – Capacity For 2020 Dwindling            

When our company first began connecting export ready and certified Indian toy factories with toy company customers around 5 years ago, it was frankly a hard sell. Although the major corporate companies like Hasbro had started to move into India in a big way, perceptions – or perhaps more accurately – preconceptions of India were a barrier to over come as was the long term habitual reliance on China’s fantastic reliability of supply and capacity to meet demand.

Today however, things have changed. India is a hot topic for toy companies right now. We have been arguing for 5 years that the only logical medium to long term alternative to China for toy manufacturing is India. In case you haven’t read previous articles, we have published on this topic, let’s follow our analysis through to this conclusion.

Firstly, let’s start with acknowledging how fantastic China’s toy production has been for the toy industry over the last 2 decades or more. The scale, efficiency and consistency of the toy manufacturing sector in China is not going to be easily or instantly replicated anywhere else. So why would we choose to move away from this proven hub of toy manufacturing? The reasons are more about China’s development than about anything we as the toy business can realistically influence. If you talk to people who have worked with Chinese toy factories for a couple of decades, they will tell you that originally the approach was to throw cheap labour at any issues. Over time, the ad hoc approach of throwing extra labour at any issues has been replaced by more efficiency. At the same time though, China’s working population has effectively started to move on from low end production line jobs for a low wage. The economy has been in the process of going beyond that for a decade. All those issues with lack of labour, manufacturing cost inflation and the working conditions caused by having to move a transient workforce in from far afield within China are a symptom of this that we all took for granted. Today, China is an increasingly modern economy, and that’s a great thing for their citizens, but it means that the country will not have the same advantages for low end labour intensive manual production line labour it had in the past. The Chinese government has a stated policy of seeking leadership in those disciplines which are higher end than toys. Because so many toys come and go every year, it is not viable to invest in automation on a product which could be gone a few months later. So, in conclusion on the direction of China’s toy manufacturing sector, we predict that China will keep the higher end toy manufacturing involving automation & technology, but the basic low-end toy manufacturing will go elsewhere.

Our analysis suggests that perhaps as much as half of all toy manufacturing currently in China could go elsewhere to find cheaper labour and to find the capacity at this low end which is going to start to dwindle in China.

Outside of China, the only viable alternative for at least the medium term is India. India has an educated, mostly English-speaking workforce. Labour costs are currently comparatively low. Existing industrial capacity is high, the automotive sector in India is developed and advanced, and injection moulded plastic components are a significant contributor to cars. Such injection moulding can be relatively easily adapted to produce toys. Above all though, India is the only nation in the world with a similar population size to China. There will be no shortage of workforce in India, and currently the urban population needs work and will take work like toy production line jobs.

No other country hits all these sweet spots like India. For sure there are challenges & shortcomings in India, as there would have been in China when toy production first started migrating there. The manufacturing transition process won’t go completely smoothly, but it is coming whether we like it or not and whether we are willing to act or not.

Those companies already sourcing from India may be achieving c. 10% manufacturing cost savings. Yes, those companies have a learning curve and some bumps along the way, this is not going to be as easy as sourcing from a country and sector which has been doing this already for 30 years! But bear in mind that manufacturing costs are usually the biggest cost for toy companies. We tend to spend c. 27-33% of sales value on manufacturing. So, forget corporate restructuring or cutting the advertising budget, the biggest area where a toy company can save money is manufacturing cost. A potential cost saving of 10% on the biggest cost area is likely to deliver both competitive advantage and also more profits.

This argument has been valid for the last 5 years at least, but the inertia caused by offices & infrastructure in or close to China has held toy companies back from migrating en masse elsewhere. Also, because annual cost increases are an annual drip, drip, drip of margin erosion there is no big shock to be the star to break the camel’s back. What has happened in the last year is that China’s economy is another year on from the time when it made economic sense to have low end manufacturing based there and of course we have the trade spat between the USA & China.

The tariff situation aside from all other consequences (intended or otherwise) has clearly accelerated the movement of toy manufacturing out of China. India has been a major beneficiary. The challenge for the toy industry (as we have been telling people for 5 years!) is that there are a limited number of export standard and certified toy factories in India. Those companies who were there first have established relationships and secured capacity, those who leave it to the last minute will mostly find that capacity is not there for them. India is on a major growth curve in terms of toy capacity, especially as the automotive sector both worldwide but especially in India have hit tough times, so the supply chain which contributes injection moulded parts for cars is increasingly looking elsewhere. The challenge though is that it takes time to build factories, to get certified and to build experience and toy specific supply chain, so demand is likely to outstrip supply for years to come. China has thousands of toy factories, and you just can’t replicate that in a hurry. New factories tend to launch with an ‘anchor’ customer to justify the investment required by the factory, so the reality is if you aren’t that anchor customer taking the capacity but also the pain of developing a completely new supplier then you are always picking up scraps left on the table by another toy company.

As we head into 2020, several factories in India of the highest quality are already full. Some of the up and coming factories definitely have capacity left but that is increasingly under pressure.

One of the other observations we would make about Indian toy manufacturing today is that it is not as fully developed in terms of product capabilities as China. This is to be expected based on one being completely mature and the other just developing. Hard plastics, basic electronics, packaging and Plush are all good in India. Soft ‘squishy’ type plastics & rubbers are less developed, complex electronics are harder to find at this point and some other categories are not yet available to the standards the toy industry needs, but this is developing constantly.

In conclusion, India is up and coming. The recent tariff situation has significantly increased pressure on existing factories. The sector is developing quickly but is not yet fully mature. India offers some different challenges to overcome and is not a perfect solution, but it is an amazing country and a vibrant and exciting country to visit, with great people. Sooner or later, if you are involved in sourcing and manufacturing of toys you are going to be heading to India, and so far it looks like the earlier you can do that the more of an advantage you can create versus your slower moving competitors.

13 September 2019 ~ 0 Comments

Why Brands Are So Important For Toy Companies…

The recent announcement that Hasbro are to acquire Entertainment One in a $multi-billion deal brings a number of benefits to Hasbro. The acquisition of further expertise and capacity for content production and management can only help Hasbro’s ongoing journey from pure toy maker to entertainment brand owner. Above all though, this deal brings Hasbro yet another major global ‘toyetic’ brand – Peppa Pig.

Toy companies that don’t have strong brands of their own tend to either have to fight very hard to secure listings at retail and to drive product off the shelf into the hands of consumers and/or have to license other people’s brands to build an attractive toy product line.

Above all, the toy industry is about brands. Such a large amount of toy sales globally are driven by known brands which parents and kids know, love and trust. As a toy company then, why wouldn’t you want to build up your own brands instead of paying a 10-14% royalty to use someone else’s brands under license?

The challenge of course is that it takes time, money and resources to build up your own brands. It is much harder to persuade retailers and consumers to buy unknown brands, so in the end the process of building successful long term toy brands is part creative inspiration and even larger part sheer grind and ‘elbow grease’.

It takes organisational committment to build brands. Maybe you will be one of the lucky few who manage to create a massive global brand without a great deal of effort or time, but that isn’t likely! In the end a toy company needs to decide if they are willing to commit to building their own brands and paying the appropriate cost in terms of resources, effort and investment versus the quick (but transient) win of licensing someone else’s brands.

The benefits of having your own brands are many, but the major ones are firstly the tangible asset value, as evidenced in the Hasbro – Entertainment One deal, established brands with global presence can be worth $billions in hard cash! Secondly though, and perhaps this should be of more interest to toy companies who want to continue to trade is the stability created by having your own established brands. If you are reliant on licenses you inevitably end up on a vicious hamster wheel where you spin your wheels frantically to try to stay on the ride, but every so often due to a poor movie or a gap in licenses you end up getting spat out & taking a major hit in topline revenue. Most of us in this business have seen or experienced this effect of the downside of a major sales boost from a hit license then dying off leaving a massive sales gap to fill. This can often lead to redundancies and other turmoil which we would all choose to avoid where possible.

It isn’t just the major global players though who can build their own brands. All these companies started somewhere, in the shape of just one or two individuals who built a business from scratch. Smaller less established businesses of course can and do build major brands, and should be constantly striving to build the next new brand which can catapult them onto the next level.

Our Consultancy business offers a brand and product management service to toy companies. We have worked with $20bn global brand companies through to start ups. For more information on what we do and how we help toy companies around the world build brands, just click here to find out more: http://www.kidsbrandinsight.com/services/

05 September 2019 ~ 0 Comments

Global Toy Industry: SWOT Analysis 2020-2025

These are interesting times for the global toy industry. In an industry which has over time proved to be remarkably resilient, there are arguably more threats and risks in the vicinity than at any other time in modern history.

The following SWOT analysis takes a holistic view of the medium term outlook for the toy business globally. The following toy market analysis has been conducted by toy experts who are actively involved in the business, this is not an academic exercise from our perspective:


The last decade or so since the global financial crisis has seen significant growth for the global toy business. The innate need of children to play, and the ongoing desire for parents to develop, educate, entertain, occupy and reward their children are the fundamental pillars of demand for toy products.

The industry has a wide range of companies of varying sizes, from multi $billion global companies with iconic brands through to a vibrant start up scene. Therefore there are sufficient existing toy companies to ensure broad consumer choice as well as to take advantage of opportunities of all sizes.

There are a broad number of retail access points where consumers can purchase toy products. This includes both physical retail and online retail. In all major markets, a multitude of distribution opportunities abound.

There is a large capacity and capability for developing new toys, both from a creative standpoint between in house designers and toy inventors and from a production and engineering standpoint between the in house resources of toy companies and those working in the factories that produce toys.

There are also many certified, experienced toy factories offering toy production at commercially viable pricing, albeit primarily in China.

From a marketing perspective there are a number of global, regional and local marketing platforms offering cost effective marketing solutions for toy companies looking for marketing opportunities for their products.

There is a plethora of kids entertainment brands for toy companies to produce toys around, alongside this there are a number of major entertainment brand licensors actively pushing toy licensing opportunities and an ongoing move slate offering major global entertainment events around which to launch new toys. Licensing remains a major part of the global toy industry.

The toy industry is not far from being a $100bn category globally, with a large number of globally iconic brands which look certain to stand the test of time, in short the strengths of the global toy industry are many.


The toy industry is arguably over reliant on a never ending cycle of product development. Each year in the region of 2/3rds of all toy products on shelf are ‘new’ in some way, yet this 2/3rds of all products only accounts for 1/3rd (approximately) of total sales. In other words, the same old products which were on sale the year before account forthe vast majority of sales. Therefore an inherent weakness of the global toy industry is the huge investment of focus, money and resources on products which deliver a minority of sales.

The development and selling cycle for toys tends to be quite slow e.g. between 10-24 months, which means it can be an industry which is slow to react sometimes. Certainly forecasting is notoriously difficult, with either too much stock or too little stock being common place when a toy performs better or worse than predicted. (For more on the difficulty of accurate forecasting, check out this interview conducted by the BBC in London back in 2014 where our CEO Steve Reece explains why there was such a shortage of toys for the surprise hit ‘Frozen’) https://www.bbc.co.uk/programmes/p022bk27

Toy companies and toy retailers are very reliant on stock to sell, and as such the business is inherently risky as a large proportion of annual turnover can be held in stock which can be dependent on a comparatively narrow selling window (toys sell disproportionately higher amounts during peak season from late October to mid December).


Toy demand is increasing globally. Strong opportunities exist in the fast developing economies of Asia, especially China and India, which have traditionally and historically been of lesser importance but are now offering major growth opportunity for the toy industry. These two markets look likely to see annual double figure growth for the foreseeable future. Major toy companies are investing heavily in these markets to position themselves for future growth and market share.

We see an ongoing opportunity in terms of increasing need and demand for toys as the trend to device obsession continues. Parents are increasingly seeing toys as a vehicle towards prying tablets and phones from the hard gripping hands of their children.

The toy industry has opportunity to reduce manufacturing costs and therefore profitability by moving some toy production from China where wages have been rising for some time to other Asian countries where wages are significantly lower e.g. India and Vietnam. (For more on the Indian toy manufacturing scene, we run a venture in this space) https://www.toyteamindia.com/


We see 2 major threats to the global toy industry at this point:

Firstly, we’re starting to see a consumer backlash to excessive and needless plastic consumption and waste, which in turn has lead to polluted oceans and other environmental damage. This backlash is in the early stages, but we see the risk of a future threat to demand for toys since somewhere between 80-90% of all toys sold are either entirely made of plastic or contain a significant amount of plastic. We see this as a major short to medium term threat, although longer term we expect other materials to come to the fore to lessen the risk for the toy business. We also expect toy companies to get better at utilising other existing materials over time.

Secondly, we see the over reliance on China as a toy manufacturing hub as a threat, as it is not easy to move the vast majority of production capacity in a hurry. This has been exacerbated by the Trump-China tariff situation. Some major companies have been strategically relocating production for some years, but as the top 10 toy companies account for only around a quarter of the total market, the risk is that the thousands of smaller companies who make up the bulk of the market fail to relocate in time to avoid cost inflation as China’s economy develops further leading to even higher wages and labour shortages. This could lead to price rises, supply shortages and lost revenues for the global toy industry.

At the time of writing (Sept 2019), we appear to be heading towards a cooling off of the global economy caused by a number of factors, lessening consumer demand, uncertainty over Brexit, the USA-China tariff spat and other factors. However, we don’t see this as a major risk to the global toy market because the toy category has proven itself to be recession resistant during previous economic downturns.

An additional complication/change factor affecting the toy business is the ever changing face of retail. Over time we have seen a big shift from physical to online retail, with Amazon becoming a major global player in the toy category. Yet the toy market has adapted comparatively easily to this change, and we expect to see this trend continue. The bigger risk we see is an over reliance on a limited number of mass market retailers in the bigger markets. As per the failure of Toys R Us in the USA previously, any issues with a major national retailer in a major toy market can have a very disruptive effect on the toy market around the world. We don’t see any issues on the immediate horizon, but post Toys R Us we would be amiss not to mention this risk factor.


While there are many change factors ongoing affecting the global toy industry we are optimistic about demand in the short and medium term.

This article is written by Steve Reece & the team from Kids Brand Insight, a world leading toy business consultancy offering the following services:

  • Toy Business Consultancy
  • Export Sales Consultancy
  • Sourcing Consultancy (India & China)

For more information on Kids Brand Insight/our services, please visit our website here: http://www.kidsbrandinsight.com/services/

07 August 2019 ~ 0 Comments

The Future Of Toys – Part 4, Toy Manufacturing Evolution

In the final part of our series looking at ‘The Future Of Toys’, we move onto the potentially dull, but nevertheless essential topic of manufacturing.

There are a number of disruptive factors/trends relating to toy manufacturing whiich are discussed below:


China’s Rapidly Advancing Economy – toy business old timers can tell you of the pre-China era of toy manufacturing, but for most of us in the business, the major source of manufacturing has been China for decades. The reason why China originally attracted toy manufacturing was low labour costs. In recent years, China has maintained the bulk of toy manufacturing due to relative ease of doing business, reliability and capacity. Labour costs in China have been rising constantly though, and today we are reaching a point where the living wage in toy manufacturing hubs in China is moving beyond what is viable for cost effective manufacturing. Our prediction is that China will keep a substantial share of toy manufacturing long term, because a). Evergreen items which can be automated will reduce the need for labour b). China will retain a large amount of tech heavy/high end toy manufacturing which supports higher labour costs c). China will retain manufacturing for the Chinese domestic market which is now the 2nd biggest in the world & growing. However, most toy companies need to start to look outside China for low labour cost manufacturing on standard toy items which aren’t suitable for automation/robots on the production line.

Environmental Concerns – The current plastic backlash we are seeing around the world is a major disruptive threat to the toy business and to toy manufacturing. There are tens of millions of jobs if not more in the manufacturing of plastic products globally. It is likely that we will see either a). Reduction in demand for plastic items and/or b). A move towards more sustainable materials for toys. Lego for instance now has some products featuring materials sourced from sugar cane, but the toy business is likely to need to seriously ramp up utilisation of materials which are bio degradable. The other environmental factor to consider is the carbon footprint of the supply chain, manufacturing at home may be more expensive but clearly transportation of goods from Asia has a negative impact from an environmental perspective and this will push some to ‘nearshore’ manufacturing.

Automation, Robotisation and Artifical Intelligence – One of the biggest disruptors of the coming 2 decades as far as the human species is concerned will be the loss of low end jobs to automation, robots and artifical intelligence. Automation has always been a part of toy manufacturing, but what has prevented automated production lines as standard is the uncertainty of the toy business. With around two thirds of all toy items on shelf each year being ‘new’, that means we have a huge product churn each year, and automation tends to need long term production to be justifiable. It is much easier and more cost effective to throw cheap human labour at toy production lines for products which may fail after a brief 3 month production run. Going forward while it is inevitable some parts of the factory will be taken over by non human labour, it is at this point hard to see the end of humans on the production line for toys when the demand is so variable and potentially short term! The implication of this is that we will still need low cost human labour at the core of toy manufacturing for the foreseeable future.

Trade Wars – the current friction between the USA & China over unbalanced goods shipments and trading practises has definitely accelerated North American toy companies moving some production away from China to other countries. We run a company which helps toy brands find contract manufacturing in India – www.ToyTeamIndia.com and every time there is a new announcement/new threat to shipping toys from China, new customers approach us for help moving production. Longer term though, it seems likely that this issue and the confrontational approach to addressing it is mostly driven by the incumbent President of the USA. Once he moves on, we suspect the focus will shift elsewhere, but in the meantime there is no doubt that the current situation is accelerating some toy production moving elsewhere.

The Growth Of India & Vietnam As Toy Manufacturing Hubs – we have written elsewhere extensively about the growth of Vietnam & India for toy manufacturing. In summary, Vietnam is the easier place for Chinese factory owners to set up new factories for cultural and geographical reasons, and as such many of the major China based manufacturing groups have set up plants in Vietnam. India however, has far more scale potential, in fact it is the only country in the world with similiar population to China, and is currently around 1/3 the labour cost on average. This combined with the existing industrial capacity, especially for plastics manufacturing means that India is likely to become the 2nd biggest toy manufacturing hub in the world in the next 5 years.

Technology has revolutionised business in general in the past decade or more. Currently though the majority of toys are still manufactured with human labour using similiar if evolved injection moulded plastic machines as have been used for a long time. The next wave of technology and the next evolution of toy manufacturing looks set to be an interesting journey for all of us!

For more information on how to find toy manufacturing in India, please refer to our Toy Team India website: www.ToyTeamIndia.com, or feel free to get in touch via the Contact page.

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